Facial performance captured with DI4D HMC and applied to Snappers (www.snapperstech.com) “digital double” rig and rendered in real-time in Unreal. Rig created from scans from Protagon (www.protagonpix.com).
Facial performance captured with DI4D HMC and applied to Snappers (www.snapperstech.com) “digital double” rig and rendered in real-time in Unreal. Rig created from scans from Protagon (www.protagonpix.com).